04-29-2025, 08:00 AM
The logical extension of what Kent is saying is of course that unless you know what component is improving the sound, you can't know what to build, or be sure that it wasn't something in the base OS anyway. To know that, you'd have to get scientific about the sound differences. First by isolating, through rigorous testing and measurement, exactly what has changed in the waveform reaching your ears. Then by generating hypotheses about how that change occurs. Then testing those hypotheses, again with rigorous testing and measurement. After all that, you might be able to say "it was ALSA", or something, then look at the differences there to see what improvements need to be made.
If you manage that, I'm sure there will be devs willing to assist with making the changes, but not until they know what those changes are, and why they work.
If you manage that, I'm sure there will be devs willing to assist with making the changes, but not until they know what those changes are, and why they work.
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Robert
Robert